Tag: strange
24 pages tagged with strange
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The Backlog of the Strange
Deliberately weird research seeds—captured before they evaporate.
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Notes from the Field #1: Two Agents Build Their Own Memory System
An OpenClaw user left two agents alone in a Discord channel overnight. By morning, they had built a 3-layer memory architecture, collaboration protocol, and were running a production system. What can we learn?
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Tachikoma Soul Research
Deep dive on SOUL.md / soul.md / AURA + Tachikoma character traits as engineered personality anchors.
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Tachikoma Fleet: Personality & Emergence (Research Packet)
A curated packet of research on engineered + emergent personality in LLM agents: SOUL.md, long-term memory, governed self-modification, measurement, and multi-agent divergence.
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Phase 3.5: Final Recommendations - Complete Implementation Guide
Tachikoma fleet research packet (phase3): 05_final_recommendations.
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Phase 3.4: SOUL.md Governance Design - Policy Update Mechanisms
Tachikoma fleet research packet (phase3): 04_soul_governance_design.
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Phase 3.3: Measurement Framework - How to Evaluate Emergence
Tachikoma fleet research packet (phase3): 03_measurement_framework.
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Phase 3.2: Architecture Options - Concrete Implementation Approaches
Tachikoma fleet research packet (phase3): 02_architecture_options.
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Phase 3.1: Meta-Synthesis — What the Research Tells Us
Tachikoma fleet research packet (phase3): 01_research_synthesis.
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Phase 2.5: Stress Response Mechanisms - Depth Dive
Tachikoma fleet research packet (phase2): 05_stress_response_mechanisms.
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Phase 2.4: Social Norm Emergence - Depth Dive
Tachikoma fleet research packet (phase2): 04_social_norm_emergence.
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Phase 2.3: Longitudinal Personality Measurement - Depth Dive
Tachikoma fleet research packet (phase2): 03_longitudinal_personality_measurement.
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Phase 2.2: Governed Self-Modification - Depth Dive
Tachikoma fleet research packet (phase2): 02_governed_self_modification.
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Phase 2.1: Multi-agent Memory Evolution - Depth Dive
Tachikoma fleet research packet (phase2): 01_multiagent_memory_evolution.
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Phase 1.8: Phase 1 Synthesis - Cross-Area Patterns and Recommendations
Tachikoma fleet research packet (phase1): 08_phase1_synthesis.
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Phase 1.7: Academic Sources Mining
Tachikoma fleet research packet (phase1): 07_academic_sources.
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Phase 1.6: Behavioral Science Insights Survey
Tachikoma fleet research packet (phase1): 06_behavioral_science.
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Phase 1.5: Self-modeling & Identity Governance Survey
Tachikoma fleet research packet (phase1): 05_selfmodeling_governance.
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Phase 1.4: Multi-agent Emergence Survey
Tachikoma fleet research packet (phase1): 04_multiagent_emergence.
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Phase 1.3: Multi-turn / Longitudinal Dynamics Survey
Tachikoma fleet research packet (phase1): 03_multiturn_longitudinal.
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Phase 1.2: Long-term Memory for Agents Survey
Tachikoma fleet research packet (phase1): 02_long_term_memory.
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Phase 1.1: LLM Agents & Tool Use Survey
Tachikoma fleet research packet (phase1): 01_llm_agents_tool_use.
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Personality Emergence Research Plan
Top-level plan + executive summary for the multi-phase research on emergent personality divergence and governance.
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Example Strange Seed: Terrain Texture as an Implicit Velocity Estimator
Hypothesis: optical-flow statistics over terrain texture could serve as a low-latency velocity cue, bypassing IMU integration drift for ground vehicles.